>Matt of A Qt Blog has fixed the CMake file for SpeedCrunch so that it can be used to build a Mac OS X application bundle. Great work! You can find the Mac branch of SpeedCrunch here: http://speedcrunch.googlecode.com/svn/branches/mac/.
>I recently went to look for my old graphics card – an old Geforce 4mx. That meant entering my own scrap heap room – the only room I still keep at my parents (I wonder my my wife don’t want me to bring all this home).
The room is located at their attic and is quite small, maybe 2 by 3 meters. The floor is packed with CRTs and chassies.
>This post is somewhat overdue, but I just have to tell you anyway. During the summer vacation I helped my wife when she had to take care of something at her office. The fourth entry says watering the plants, and it is six weeks overdue.
>Ariya and I have had a discussion on whether SpeedCrunch can be built as a statically linked executable on Windows, and if that is a useful thing to have. Ariya has also wanted to try using the UPX binary compression tool on SpeedCrunch. Tonight I sat down and played around with this and these are my findings:
#1 On Windows, we will always require an installer for some users. That is because we need to create start menu entries and such. Perhaps a platform specific part of SpeedCrunch could do this when executed the first time – but an Installer is still nice to have (it also brings and uninstaller which has proven very nice on Windows).
#2 A statically executable for Windows is also nice. Portable applications are gaining popularity and some users are satisfied with a single exe file instead of installing something.
#3 I have not succeded (yet) when it comes to building a Qt environment for Windows that yeilds executables not depending on mingwm10.dll. This has to be solved before the executable can be distributed all alone.
#4 Using UPX on the statically compiled executable brings it from 9 613 312 bytes to 3 182 592 bytes. I bet that I can save even more space by having a think when I configure Qt. (The installer for the dynamically linked version is 4 546 560 bytes).
It has been quite a while since I took the position as maintainer of SpeedCrunch, and I have not made far less than I ever expected. This is much due to changes in my life – I’ve moved to a house, changed jobs, wrote far more than I ever expected – all good things. I just never expected to run out of free time as I have done recently. Hopefully I will regain some of it during the spring when my side project will be finished.
As for SpeedCrunch – the race is on for 0.7. If this beta runs along nicely there will be a release candidate soon and then a final. Perhaps we can have it ready for the X-mas gift rush :-)
>I’ve just started using CMake to build Qt 4 applications on Windows. The problem is that I cannot get the application icon into place. I’ve used the RC_FILE variable for this in QMake. Does anyone know how to do it with CMake?
>The winter is getting closer. It is raining almost every day. The grass is getting too long and it is hard to find a gap in the calendar to cut it.